Hello,
I’m using Unity 2018.4.10.f1 and i download the Vuforia HoloLens Sample from the Store and imported it into an empy project.
When i test it in Unity by using my Mac webcam (i’m running windows 10 with Bootcamp) everything work fine: the models like the Astronaut or the Drone are built into the sample images when i show it to my webcam.
The problems come when i build the project on VisualStudio 2019 and running it on my HoloLens.
The app opens but i can’t see the models when i look at the sample images with the HoloLens.
Furthemore, while the debugging i get this errors in console:
Exception generated at 0x76EB2DE2 (KernelBase.dll) in Test.exe: WinRT source error - 0xC00DABE0: “No acquisition device available.”.
cameraDeviceStartCamera
And when i look at the sample image instead of the models spawning i get this:
Trackable Astronaut NO_POSE – UNKNOWN
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DefaultTrackableEventHandler:OnTrackableStateChanged(Status, Status)
Vuforia.TrackableBehaviour:RegisterTrackableEventHandler(ITrackableEventHandler)
DefaultTrackableEventHandler:Start()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\Windows.Media.Speech.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\BCP47Langs.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\Speech_OneCore\Common\sapi_onecore.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\winmmbase.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\Windows.Globalization.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\BCP47mrm.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\FlightSettings.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\bcd.dll’ completato. Simboli caricati.
onecoreuap\enduser\nui\onecore\sapi\sapi\sr\srcloudpolicy.cpp(255)\sapi_onecore.dll!6405937A: (caller: 640597B1) ReturnHr(1) tid(fe4) 80070005 Access is denied.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\Speech_OneCore\Common\SpeechServiceWinRTApi.ProxyStub.dll’ completato. Simboli caricati.
‘Test.exe’ (Win32): caricamento di ‘C:\Windows\System32\Speech_OneCore\Engines\SR\spsrx_onecore.dll’ completato. Simboli caricati.
Trackable Drone NO_POSE – UNKNOWN
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
DefaultTrackableEventHandler:OnTrackableStateChanged(Status, Status)
Vuforia.TrackableBehaviour:RegisterTrackableEventHandler(ITrackableEventHandler)
DefaultTrackableEventHandler:Start()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Furthermore, if i launch the app on the HoloLens withouth running it on VisualStudio i can see the splash screen and the app close.