Vuforia: Keeping objects visible and in place when target is lost

Hello all, I want to ask for some help with implementing AR with Vuforia.

The case I’m trying to implement is using a marker to show two animated objects and keeping those objects in the same position even after the image target is lost. What I mean by the same position is the position the objects have relative to the image target while it was still present even after the target went out of view.

I need to implement this because the production objects are very large (the smallest being around 5-10 meters tall) and the object needs to stay in place so the user can move their devices up and down to inspect the objects a little closer. Currently the objects stay in place when the device isn’t located or rotated too far but when it’s too far, the objects would freeze in their current position and stick to the camera until I rescan the target.

Any ideas to fix this?

is Extended tracking enabled? (it should help)

I can’t exactly find where I can set this. So far I’ve picked Tracked or Extended Tracked as the status filter for the DefaultObserverEventHandler component on the image target object.

This is for Vuforia version 10.12.3 by the way, forgot to mention before.

yeah i don’t know either, it used to be just a checkbox in the old version…

also if the area/background you are looking at is very plain or white or sky,
it might have problems tracking it at all…

The area around the image target currently isn’t plain; it’s my work desk with a lot of stuff on it. The model will freeze whenever I try looking up because in this case, the phone screen is directly facing the image target (the image is on my desk). What I want in this state is for the underside of the model to be visible and when I look to the front, I’ll see the front or backside of the model.