I am building for iOS and our app is not using vuforia in any wayk, it is not even inside of our project. We create a build and in xcode it fails during the linking phase. Has anyone else had an issue like this and if so how did you fix it? I saw the patch note saying
- XR: Virtual Reality SDK Vuforia loading fails when used on iOS.
But I’m not using it anywhere why is it trying to link it?
This is for unity 2017.2.0b5
Thank you for your help.
3170569–241534–VuforiaBuildLog.txt (2.81 KB)