Hello,
I recently downloaded Vuforia SDK 10.5.5 and imported it into Unity. Since then I have this problem when building it. → Screenshot-2022-03-03-172102 hosted at ImgBB — ImgBB
I tried to set the “Minimum API level” to 23 in “Project Settings” but then the Gradle fails to build it…
Does anyone know any fix?
Full Console messages:
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”
stderr[
C:\Users\Adam\Proiecte_Unity\Xelnex_App\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error:
uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:VuforiaEngine:] C:\Users\Adam.gradle\caches\transforms-2\files-2.1\4bfc2a74b1d49d2610ae80346bc9d60f\jetified-VuforiaEngine\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project’s minSdk version to at least 23,
or use tools:overrideLibrary=“com.vuforia.engine.app” to force usage (may lead to runtime failures)
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task ‘:launcher:processReleaseManifest’.
Manifest merger failed : uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:VuforiaEngine:] C:\Users\Adam.gradle\caches\transforms-2\files-2.1\4bfc2a74b1d49d2610ae80346bc9d60f\jetified-VuforiaEngine\AndroidManifest.xml as the library might be using APIs not available in 19
Suggestion: use a compatible library with a minSdk of at most 19,
or increase this project’s minSdk version to at least 23,
or use tools:overrideLibrary=“com.vuforia.engine.app” to force usage (may lead to runtime failures)
-
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. -
Get more help at https://help.gradle.org
BUILD FAILED in 28s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
Configure project :launcher
WARNING: The option setting ‘android.enableR8=false’ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Task :launcher:preBuild UP-TO-DATE
Task :launcher:preReleaseBuild UP-TO-DATE
Task :unityLibrary:preBuild UP-TO-DATE
Task :unityLibrary:preReleaseBuild UP-TO-DATE
Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
Task :unityLibrary:compileReleaseAidl NO-SOURCE
Task :launcher:generateReleaseBuildConfig
Task :launcher:compileReleaseAidl NO-SOURCE
Task :launcher:compileReleaseRenderscript NO-SOURCE
Task :launcher:javaPreCompileRelease
Task :launcher:generateReleaseResValues
Task :launcher:generateReleaseResources
Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
Task :unityLibrary:generateReleaseResValues
Task :unityLibrary:generateReleaseResources
Task :launcher:createReleaseCompatibleScreenManifests
Task :launcher:extractDeepLinksRelease
Task :unityLibrary:packageReleaseResources
Task :unityLibrary:extractDeepLinksRelease
Task :unityLibrary:processReleaseManifest
Task :unityLibrary:compileReleaseLibraryResources
Task :unityLibrary:generateReleaseBuildConfig
Task :unityLibrary:parseReleaseLocalResources
Task :unityLibrary:javaPreCompileRelease
Task :unityLibrary:generateReleaseRFile
Task :launcher:processReleaseManifest FAILED
See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.
Task :launcher:mergeReleaseResources
Task :unityLibrary:compileReleaseJavaWithJavac
17 actionable tasks: 17 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action1[T] progress) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
Rethrow as BuildFailedException: Exception of type ‘UnityEditor.Build.BuildFailedException’ was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <68089899e4c84456bfc1de3436accf4a>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)