I’ve set up a new virtual buttons scene, with fresh assets to try and get this to work. For some reason, the button will not respond to a tap.
Here’s my hierarchy:
AR Camera
ImageTarget
- Virtual Button
All from prefabs.
I’ve applied my script to the ImageTarget (but also tested it on the Virtual Button itself):
using UnityEngine;
using System.Collections;
public class VirtualButtonEventHandlerURL : MonoBehaviour, IVirtualButtonEventHandler {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
// Called when the virtual button has just been pressed.
void IVirtualButtonEventHandler.OnButtonPressed(VirtualButtonBehaviour vb){
Debug.Log("Tapped");
}
// Called when the virtual button has just been released.
void IVirtualButtonEventHandler.OnButtonReleased(VirtualButtonBehaviour vb){
Debug.Log("Released");
}
}
I cannot, for the life of me, get any response with the Logs.
I’ve followed what’s required to set this up from this page: https://developer.vuforia.com/resources/dev-guide/virtual-buttons-unity
Can anybody help?