I have encountered several issues using Vulkan on the new Unity 2019.1. First of all objects with opaque materials aren’t rendered, they’re just invisible, but objects with transparent materials are rendered just perfectly. Also editor crashes are more frequent while using Vulkan. I have also posted a bug report, but it couldn’t be reproduced. The weird part is that in Unity 2018.3 Vulkan works perfectly. Is there anyone else with similar issues?
EDIT: Disabling the skybox (On camera or in Scene view) makes opaque objects visible. However they are rendered as transparent and there are some rendering order problems as well.