I want to wait 2 seconds before I load a new Scene.
public float CurrentScale;
public float EndScale;
public float CurrentPosition;
public float EndPosition;
public float NurEinmalStart;
public float NurEinmalEnde;
// Use this for initialization
void Start () {
EndScale = 5;
CurrentScale = 1;
EndPosition = 35;
CurrentPosition = 0;
NurEinmalStart = 0;
NurEinmalEnde = 1;
}
// Update is called once per frame
void Update () {
if (CurrentScale < EndScale) {
CurrentScale = CurrentScale + 0.03f;
} else {
if (NurEinmalStart < NurEinmalEnde) {
this.transform.position += new Vector3 (0, 0, 9);
NurEinmalStart = 1;
}
if (CurrentPosition < EndPosition) {
this.transform.position += new Vector3 (0, 0.2f, 0);
CurrentPosition = CurrentPosition + 0.2f;
} else {
this.transform.position += new Vector3 (0, 0, -9);
//<--how to wait for 2 seconds?
Application.LoadLevel (1);
}
}
}
,