Hey Everyone,
What is the best way to approach waiting for queued animations to finish and then following it up with a statement. In other words, i’m trying to wait for all the animations to play and then perform a statement.
anim.Play("wave");
anim.PlayQueued("clap", QueueMode.CompleteOthers);
anim.PlayQueued("jump", QueueMode.CompleteOthers);
Debug.Log("all animation has finished!");
Any help will be appreciated!
Cheers,