WaitForSeconds bug,Coroutine Bug

Hi, I’m trying to delay between animations, normally I would use an “WaitUntil(“AnimationState”)” , but since I want it to be faster I want to use a “WaitForSeconds”, but there is a delay and then the next two objects start the animation together.

no, i had removed the exit time. I solved the problem by creating an animation just for an empty object and changing the parents, I really have no idea what the problem was.