Ok so my first question.
Since Im developing for mobile I want to optimize as much as posible.
I got two different ways of implementing a solution and wanted to know what is better.
The problem is this, I have Function 1, Function 2 … Function n, each function its called each “n” seconds.
I wanted to know which solution is best A (with yield WaitForSeconds) or B (using Time)
Code A
private var waitFunction01 = false;
private var waitFunction02 = false;
function Update ()
{
if(!waitFunction01)
Function01();
if(!waitFunction02)
Function02();
}
function Function01()
{
waitFunction01 = true;
Debug.Log("Function01 is running");
//other code
yield WaitForSeconds(3.0);
waitFunction01 = false;
}
function Function02()
{
waitFunction02 = true;
Debug.Log("Function02 is running");
//other code
yield WaitForSeconds(2.0);
waitFunction02 = false;
}
Code B
private var startFunction01 = 0.0;
private var startFunction02 = 0.0;
function Update ()
{
if(Time.time - startFunction01 > 3.0)
Function01();
if(Time.time - startFunction02 > 2.0)
Function02();
}
function Function01()
{
Debug.Log("Function01 is running");
//other code
startFunction01 = Time.time;
}
function Function02()
{
Debug.Log("Function02 is running");
//other code
startFunction02 = Time.time;
}
I find Code A to be “cleaner” and more precise, but I really want to hear what you guys think.
Thanks, Gustavo