Why does Unity always have an issue with shutting itself down? This is becoming so prevalent, especially with WebGL projects. What the heck is it doing?
The exact same happens with me. Almost everything requires the engine to stop for a couple of minutes and it just takes so long. It never happened in previous versions of the engine. They should fix this asap.
This happened to me after enabling Developer Mode for Windows 10, reverting to disabled solved my problem
This still happened to me… Someone know how to fix this ?
So, after 14 years, no one has yet answered this question that still persists in May, 2022 with the latest Unity version? I’m disappointed with this blog.
I always get this when exiting Play mode.
Anyone else has this too?
yep have this issue as of may 10th 2022
This seems to be happening since updating to 2021.3.x
ever change take 3 minutes!
Find something you want to change:
- Edit file in project folder, wait 1 to 2 minutes
- Press play, wait another minute
- press stop, wait 30 seconds.
Seriously, this is absolutley ridiculous. @JeffDUnity3D The Development toggle makes no difference. If this isn’t your area maybe you know someone who can comment on this? Wasting So Much time its beyond funny
Anyone experiencing this, is this happening on Win 11? For me it is, just upgraded and its been happening since
This is happening to me since I upgraded to Unity 2021.3
Not only when exiting Unity(2021.3), I also have to wait for like 5-6 mins whenever I make a change in any C# file. Even a very small change like changing the value of a variable takes so much time. Unity 2020.3.25f1 is much,much more faster and doesn’t have so many bugs like icons disappearing etc.
Yeah, seems to be any code or project folder change. Plus start and stop editor play mode.
It’s a recompile issue, seems to be worse in larger projects.
It still happens! This is so annoying and slows down development process. I have to crash unity with task manager. They need to fix this!
happening to me right now
Ever since I updated to 2021.3.2f1. I am facing this issue too.
Same here when enter | exit play mode with or without changes in script | assets | scene - Unity 2021.3.3f1 and unity 2021.3.2f1
Updating to 2021.3.3f1 was a mistake because ever since i updated i’ve gotten this error. currently at 9 minutes just going to end the task…
Bump. I’m seeing the same issue on 2021.3.2f1. Every time I save a script OR I play in editor, I get “reloading script assemblies” progress bar followed by “Waiting for Unity’s code to finish executing”. On my machine it takes at least 30 seconds each time.
Issue still there on 2021.3.4f1
2021.3.1f1c1 Evety time I call
AsyncOperationHandle initializeHandle = Addressables.Initialize();
initializeHandle.WaitForCompletion();
In AddressblesGroups->PlayModeScript->Using exiting Build(windows)
It takes forever.