I did the Mecanim tutorial with the walk/run left/right animations but any animation packs I’ve bought don’t have these types of walks or runs. In Maya can I turn a straight forward motion into a turn? How do people typically create blend trees for walks?
Time to learn?
Some people split motion between lower and upper body. Check the AngryBots tutorial.
I don’t do that.
I Blended a walk and run animation. Same number of frames, footsteps synced.
Next I created a walk round in circle left and right, same frames, synced footsteps and blended these with my walk/run blendtree.
So with varying degrees of Joystick tilt I can achieve Rest->Sprint smooth changing and can turn left and right while walking running or at rest.
Blending animations requires synchronisation of motion in each blended clip.
The Blendtree doesn’t look very elegant but it’s smooth as silk and the character looks great with the Blended animations.