Walker Boys tutorial error

I am getting the following error: Trying to Invoke method: scriptSceneManager.CountDown couldn’t be called.

Code:

//scene manager sctipt
 
 
 //inspector variables
 public var GameTime : float = 60;
 static var score : int = 0;
 static var lives : int = 3;
 var labelRight : float = 75;
 
 //private variables
 
 
 //game loop
  
 function Start()
 {
 
 	InvokeRepeating("CoundDown", 1.0, 1.0);
 }
 


 
function Update () 
{

	//print score
	print("score: " + score);


}

public function AddScore()
{
score +=1;

}

public function SubtractLife()
{
lives -=1;
}

 function CountDown()
{
	
	if( -- GameTime == 0)
	{
	CancelInvoke("CoundDown");
	
	}

}

function OnGUI () 
	{
	GUI.Label  (Rect (10,10,100,20), "Score: "+ score);
	GUI.Label  (Rect (10,25,100,35), "Lives: "+ lives);
	GUI.Label  (Rect (Screen.width-labelRight, 10, 100, 20), "Counter: " + GameTime);
	
	//GUI.Label(Rect(125,75, 60, 20), "Time : " + GameTime);

	}

In your InvokeRepeating() and in your CancleInvoke(), you have the name as ‘CoundDown’ with a ‘d’ as the 5th letter. The name of the function is ‘CountDown’ with a ‘t’ as the 5th letter. The name of the string must match name and case with the function name.