Hello, i expose a doubt: i have been placing 3D walls in my enviroment that is a bunch of 1x1 cells in all the map and on the edges between diferent cells i place walls that are 1x0.1. i center the wall on the edge so there is 0.05 inside each cell. This work fine when ia m not doing corners with these walls because if i do it, happens that the borders of each wall dont fit perfectly. i thought this could be solved by increased the walls to 1.1x0.1 doing it, the borders fit but overslaping and seems ugly when u move the camera.
The only solution i have in mind is to add a “padding” of 0.05 to the first option so i can move them a little to inside or outside to can fit these corners. But this will make my mapeditor more complex to each time i place a wall to have to fit corners with the padding.
Is there another option to do it?
note that each wall is created this way:
with center in that point so changing rotation of the item, it fit diferent cell edges.
EDIT: Can be moved to Support? i did a mistake ^^