Hi! I’m stuck with something here, i tried looking in the forums but the closes thing i found was this Walking on walls JS - Questions & Answers - Unity Discussions, I want to do almost the same, not with the player, but with the enemies. My enemies are spiders, they have character controllers with a modified fpsinput script. The main points here will be(I think);
-Disabling or changing the direction the gravity individually for each entity, so they don’t fall from walls or ceilling.
-Making the character controller and mouse-look adapt to the new “normal direction” of the surface.
I’m aware that this is not that simple(or at least is what I think), so I’m not asking you to make me an script, just some directions or useful links.
Thanks for your time!
Cheers!