Hey, I want some help to create a flow machine in Bolt to look around with the mouse. As I don’t like to work with C# (and semicolons), I am using Bolt. However, as I didn’t understand the basics of how unity works etc…, I used a script found on the Internet for help and created this graph.
On Update Event, I set the values of variables X and Y to Mouse X and Mouse Y respectively.
X = Mouse X * 100f * Delta Time
Y = Mouse Y * 100f * Delta Time
Then, I apply the value of variable X to the Y-axis of rotation.
Local Rotation (Self) = Quaternion.Euler(0, X, 0)
However, when I move the mouse and stop, the camera jitters a bit and the rotation resets to zero.
What Am I doing wrong here? Can somebody help me to understand what I should do?