Hello, ran into a little hiccup with some of my artwork. I’m wanting to tile a ground texture across a mound of earth, but what happens is I get a clamping effect, and the last pixel gets repeated to the edge of the model. I checked the texture settings and the wrap mode is repeat. Now the really weird part is that this only happens with some textures. I have others where the repeat function works as its supposed to, but I have a handful of textures that simply stretch to infinity. I don’t know if this is a bug or if I’ve forgotten something simple. Any help would be appreciated, thanks ![]()
I think I found a solution. I remade the texture/material combo with a different name. I think what happened is I copied either the material or the texture from a different project, which resulted in the weird clamp effect. Making the material/texture over from scratch prevents this