Currently when a player connects to my game, each player is given a clone of the player prefab of their own. My prefab is a multi-crew vehicle, so I’d like to spawn each player into the same prefab. I’ve been looking through the unity docs but I can’t seem to find out what I’d need to do to achieve this effect.
Any idea on how I can get the players to share the same prefab instance?
I was eventually able to work out the answer. The solution was to crate an empty PlayerPrefab object, assign it to the commonly shared prefab (Tank, Ship, etc.) and then attach cameras and input controllers to the player prefab instead of the ‘vehicle’. The players were each able to control thier part of the vehicle and only one vehicle spawned