Wanting to make a MMORPG. What should I use.

I was wondering what the most easy to use already sort of built in networking system is out there. One with user/pass system maybe more like sql?

Sorry I’m new first day here I read a bunch them but confused and maybe you vets can show me where the best one is.

Please note this project is a fun thing might never get to to far.

I think aside of Badumna there is nothing that comes with any such system integrated, but I’m not keen that badumna is a realistic solution for MMO RPG at all due to the peer 2 peer connections which I don’t see as acceptable thing.

I personally would recommend Photon with the MMO Project.

it has no login but the most complex thing solved for you thats efficient data routing to only those objects in proximity (its called InterestArea in Photon MMO).

Adding login and alike should be pretty straight forward as it is just a call to a DB for which you created a connection before through System.Data.xxx

but it’s windows only (server side) …

Which isn’t all that bad.

Given his background he seems to have on the materia, I do not think is able to opt and modify his linux installation to be a more performant platform.

If thats the case, then its close to granted that a windows 2008 64 server will outperform any potential linux machine and be more productive due to Remote Desktop Connections.
And prices for dedicated machines with one or the other OS don’t differ by much anymore.
$10 more or less per month and machine really don’t make a difference compared to the dedicated support staff you are going to pay :slight_smile: (somehow people always make a massive fuzz over the $10 more and forget that they pay thousands per month for dedicated staff if they intend to make people pay for anything at all).