Hello my friends, i have a new update of this game.
- Missile tracking system.
- New enemies! Tanks.
- New enemies! Aircraft.
- Ingame graphics quality system.
- Improved artificial intelligence.
- New test stage. 2 in total.
Enjoy it!
Hello my friends, i have a new update of this game.
Enjoy it!
Câmon guys
Just a little help or even a vote in the poll
Feels much like Ace Combat - I like it!
Not knowing where you want to go with your game, some thoughts:
Well, i even had one dogfight in mission 2
I like it
Awesome! I really enjoyed it.
The arcade feel is good. A few suggestions would be that when you are going for example left, and then go suddenly right, the plane should quickly rotate right before you start moving in that direction. I think it would feel better like that.
You shouldnât be able to target enemies that are beyond direct hit range, but thatâs just my preference.
When I played it, I immediately felt a sort of âCrimson Skiesâ fused with âStar Foxâ. If that was your intention, then I would suggest giving the ability to spin the plane like in Star Fox, to avoid enemy fire for example.
The explosions are HUGE, which is great
Anyway I can help? just contact me. I really like arcade war plane games
Looking good! Your GUI calculations make full screen impossible though. Thatâd be the #1 thing Iâd fix.
Graphics are great, sound is fine, idea is well on track.
I rather enjoy flight games, but this game is too arcade-y for my liking. Turning right automatically banks the plane which isnât at all what Iâve come to expect. There are several issues I have with the controls and the way the plane responds but I guess this is the effect you are going for
While in 3rd person view you need some way of knowing where your machine gun is pointing (currently it points forward relative to the camera, not the plane). Change the controls around, make use of the spacebar, shift and control keys.
I think youâve got a great little game on your hands, just polish up the GUI and in my opinion improve the input/control/handling of the plane and youâre on to a winner!
Very good opinions, my friend, iâll fix the fullscreen problem. I like the breaking on the enemies and buildings too, iâll look into that.
thank you!
Nice observation on the rotation and the target range, iâll look into that problems. About Starfox, thatâs one of my favorite games, specially the one on N64 , but i wasnât intended to reproduce it, so i donât think the âspinâ is a goos idea for this game. But great suggestions, thank you very much.
Iâll look right into that, thereâs a lot of people who said the same thing. Thank you for your help.
The âfreeâ controls are good. Maybe a little to sensitive on the up/down relative to the roll.
The âeasyâ controls I donât like so much. When youâre moving hard left or right and you press up/down I think you should move down/up while moving left/right, rather than tightening the turn. The way it currently behaves feels like a strange mix of arcade and sim controls that doesnât really work (for me).
Looking good overall though.
Actually, the first controls were the free control option, but nobody likes it i have to simplify it and at the end i have to change it for the âeasy controlâ (the current one)
Thank you for your good vibes