War Machines online

Hello, we are doing a small project for mobile devices, will be happy to feedback.

Unity3d + uNet + Photon Cloud + AssetStore

step 1: rotate mech toward

step 2: walk and run

step 3: shooting with aiming

step 4: sniper speed move

step 5: auto aim indicator

4 Likes

step 6: first base gameplay loop

step 7: auto aim system

step 8: health indicator and first die

step 9: multitarget enemy indicator

step 10: first network synchronization

1 Like

step 11: first deathmatch

1 Like

step 12: first pvp duel

Just wanted to give my vote of support.
I’m not a mech guy because it seemed while I was playing Final Fantasy, Zelda and Castlevania they went off and got all complex and complicated to play.
I tried out a couple - PS2 era mech games and couldn’t really get into them. And I’ve only seen more complex and unfocused offerings for as long as I can remember.
I like the simplicity you have so far. Hope it stays accessible compared to other mech offering around.
Quality looks pretty nice too. I’m sure there is room for improvement you see yourself - so I’ll just continue to watch the progress.

Nice work!

1 Like

theANMATOR2b
Thanks for your feedback

step 13: bots AI - move

2 Likes

step 14: bots AI - vision (simple FSM + Raycast)

step 15 : bots AI : deathmatch

step 16 : bots AI - network sync

step 17 : bots AI - switch master client

step 18 : gameplay loop in battle

1 Like

step 19 : Mechanoid game - visual mechanics of upgrades

1 Like

step 20 : capture the points - basic mechanics

step 21 : capture the points - network sync