Hi, I’m marf, the founder of the WarArm project, a multiplayer fps made in Unity3D.
At the moment we are focusing on the gameplay but we also have a multiplayer system with different modes that is already working.
The video below shows the weapons that now are in game: all the weapons were made by us, only the Barret and the Desert Eagle are placeholders.
Hope you like it.
We have already fixed the muzzleflash problem in the Ak47, so, if you see any problems with it, don’t worry: it’s fixed.
I will post a new video when I’ll have a new update
Nice Terrain
Nice Environment
The model of the arms looks odd.
The knife with the arms looks over used since alot of people make there knives that same exact way.
Anyway looks fun
Nice Job.
Ever Need a Trailer or Logo Done I’ll give you a discount since you have a great game already.
Hi jeremy and thanks for the suggestions: we have fixed the holding of the DesertEagle. In our SCAR-L there’s only the front iron sight and not the back one.
Just a suggestion, you should make when you hold a gun a animation that the hands are moving so is the gun in the player’s hand so it is not in their hand frozen same with a knife I think there should be animation of moving fingers, hands around etc.
Looks great, just one thing to help with the realism in the game; Make it so whenever you fire a gun whatever it hits has a changed physical appearance, For example a hole or black area around it ( For more explosives and RPGs. ) Good work!