I have an error “Warning CS0108: ‘PlayerPhysics.collider’ hides inherited member ‘UnityEngine.Component.collider’. Use the new keyword if hiding was intended. (CS0108) (Assembly-CSharp)” some help, please?
using UnityEngine;
using System.Collections;
[RequireComponent (typeof(BoxCollider))]
public class PlayerPhysics : MonoBehaviour {
public LayerMask collisionMask;
private BoxCollider collider;
private Vector3 s;
private Vector3 c;
private Vector3 originalSize;
private Vector3 originalCentre;
private float colliderScale;
private int collisionDivisionsX = 3;
private int collisionDivisionsY =10;