The editor posts this warning when i start the level. When I click on the error message it doesn’t show me which object is missing its referenced script as it normally does.
I went through all the objects on the scene trying to manually check which referenced script is missing but all of the objects are just fine.
It’s beginning to get on my nerves. It doesn’t affect the gameplay though.
When it doesn’t show the object, it usually means that the object causing the warning no longer exists. This is happens most often with objects that are instantiated during runtime, either because you stopped the game before clicking the warning, or because the object simply was destroyed in the game before you clicked on it.
This particular error might surface because you have deleted a script that was attached to an object. You’ll find such an object has a generic script component with the script part labeled “missing”. It might be on a prefab that hasn’t been instantiated yet.