Hi I’m getting a warning that is cluttering up my console and I’m trying to get ride of it. The warning is telling me that no “AbilityData” component can be found on the “Core” object. This is known and desired.
My understanding is this line of code should find everything in the resources folder with a AbilityData component on it and ignore everything else. Am I missing something?
Is UIEncounterCombatPanel.Update() just a regular old bog-standard MonoBehaviour Update() method?
Any chance this code is being called from a field initializer? Object constructors for things made by Unity (including field initializers) are not called on the main thread, so you cannot use Unity API functions.