This line used to expose an animation curve field in the inspector:
public AnimationCurve curve = AnimationCurve.Linear( 0, 0, 1, 1 );
But in Unity 6000.0.30f1 the field doesn’t show up in the inspector at all. I couldn’t find anything on the forum. Am I the only one noticing this?
Baste
2
Visible for me in .23f. I doubt they removed it in the versions between.
Sure you don’t have a custom editor for the type you’re looking at?
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I just tested in .27f and that works as well. But .30f not so much =/
Put this field in a new, otherwise empty script and add the component to a new game object in the scene. Does it appear?
Yes. Now it does
I have no idea why it didn’t before. Thanks.
I had multiple editors open, but that can hardly be it.