Water color changes on the edge?

I’m using unity 5.1 free to create water, it’s weird that the color changes on the edge.


It is OK while doing the same thing with unity 4.6.
Anyone know why and how to fix it ? Thanks in advance.

I’ve done a bit of testing with environments and water and this isn’t normal. Are you using custom shaders on terrain, water, etc? Have you tried deleting and re-importing the water packages fresh?