Water emission using c#

I’m using c# to emit water but I’m not using network view (making a game for windows). I rewrote the code to emit the water.

private ParticleEmitter particleEmitter;

// Update is called once per frame
void Update () {

	if (Input.GetButtonDown("Shoot Water"))
	{
		particleEmitter.Emit();
	}


}

but it won’t emit the water particle. Is there anyway to emit the water particle using this and can it be used for the shiruken particle system?

I think you are looking for this (enableEmission)

PS and you would reference it as ParticleSystem w/ Shuriken, not ParticleEmitter. Example:

public ParticleSystem ps;

ps.enableEmission = true;