I’m using c# to emit water but I’m not using network view (making a game for windows). I rewrote the code to emit the water.
private ParticleEmitter particleEmitter;
// Update is called once per frame
void Update () {
if (Input.GetButtonDown("Shoot Water"))
{
particleEmitter.Emit();
}
}
but it won’t emit the water particle. Is there anyway to emit the water particle using this and can it be used for the shiruken particle system?