Hi everyone,
I’m developing a mobile puzzle game similar to Aquavias
I need to represent the flow of water while the player is solving the puzzle.
What you think is the best way to achieve this kind of effect?
Thanks,
Alessio
Hi everyone,
I’m developing a mobile puzzle game similar to Aquavias
I need to represent the flow of water while the player is solving the puzzle.
What you think is the best way to achieve this kind of effect?
Thanks,
Alessio
maybe each piece already contains water surface, which is then faded in/out and extruded up when connected or disconnected?