Water / ocean choppy in Unity Hub

Hi everyone... earlier today I watched a video on the Unity hdrp water effect and tried to follow the steps to make an ocean. That worked, but in the video the ocean flowed nicely in unity hub. In mine it rendered it but it rarely moved and was choppy.

I'm using a MacBook Pro with an M2 chip and 32GB RAM. It's the default GPU but I would expect that to be fine.

Is there a Mac issue or setting I missed? I did see a long thread about Mac Intel vs Apple Mx chips, and I checked in Unity Hub. It appears that the only editor I have installed is for Apple silicon.


Never mind, I found the "always refresh" setting.