water physic on android

can i use from soft body in unity for simulate real water physic on android?

Hi! There is no need for softbodies to have water physic effect for your particles.
You can use only a shader and a neat trick I found out.
They are not hard to code since they are bascially just spheres with rigidbodies

The only downfall is that you need Unity Pro because it uses RenderTextures.

Here is the result:

alt text

Here is the tutorial.

Yes, it has an example project, and yes they run on android smoothly.

Its not really precise, but it might get the job done!