Hey all,
I am currently using the Unity demo and am very impressed so far about the workflow over Torque.
My questions are concerning water:
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Are there underwater lighting FX, not necessarily anything elaborate, just something to let the player know, “I’m underwater now”. And by this I mean, the player will be above water, walk into the water and become underwater. In other words: I’m not asking if I can make an entire under water level… I already know how to do that.
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In Torque, if I shoot a projectile underwater I can produce bubbles or some other effect. Is this sort of thing possible with Unity?
Thanks,
Nathan