Hi everyone,
Currently on my map I have 3 waters and I have a typical “IsFinite(outDistanceForSort)” error.
Error come from UnityEngine.Camera:Render()
Si I try to figure out where bug come from. I decide to desactivate one per one all properties to find it. And when I desactivate “Default” from “Reflect Layers” all error has been removed.
I don’t understand and I hope someone can help me to fine a solution.
Sorry for my poor english and have a nice day !
Smile