Hi all!
This is my first post in the forum!.. Its rather a port, not post
Lot of people are still searching for water / Ocean shaders, even though there are several available over web.
the reason for this continuing search is many… Some people want less expensive shaders($wise/GPUwise…),Some people want mobile compatible… etc… etc…
I just ported this shader i found on web, to unity GLSL and tested on android…Its working nice and its light in weight too…
so, here is the shader code… do test it and let me know your opinion…
Hi idurvesh, you have to run unity in opengl mode, if you are using windows system since it is a GLSL shader.Anyways I am planing to change it again to CG, as it will be more helpful for all…
um I see, looking foreword to more mobile water shaders from you…keep it yup…something like river will be good useful start as ocean shaders r many in numbers