Water trouble

Hi,
I don’t know how to describe the problem I’m having in words, so I’ve made a video:

I’ve tried adjusting every setting I can think of to correct this problem. Can somebody give me a clue as to what’s going on, and how I might try to fix it?

Thanks,
Glenn

Figured this out myself. I had added two water prefabs to the same scene and they were interfering with one another. I set up triggers to stop rendering one while you could see the other, and that solves the problem. Not sure that’s the best solution. If someone has a better idea, please let me know.