Good day,
I implemented the new Water3 Pro (beautiful by the way) and saw that the script slows down the IDE considerably.
I expected in-game performance to be affected however what I didn’t expect was the whole IDE to become quite slow. Saving takes literally 10x longer (from a fraction to a second to actualy a good 2-3 seconds). Copying, renaming assets… everything is affected.
This happens in the wireframe mode too so it must be the scripts running behind the scene.
The solution right now is to deactivate the GO containing the Water3 when working. Either my computer is quite slow (it’s not a beast but it does the work) or the IDE is a CPU hog when dealing with editor scripts.
Thanks for any input.
I just wanted to share this.