hey-
I’ve spent an hour or so tinkering with a particle system to try to get it to behave live a waterfall: follow a horizontal surface and then drop to the ground when it reaches the edge. I have a particle collider attached to the particle GO and a box collider attached to my test cube.
I have the particles bouncing off the cube and “sort” of following the surface but I thought I would ask rather than just keep with the trial and (mostly) error approach.
thanks!
–roy