Also getting this error:
Recursive rendering is not supported in SRP (are you calling Camera.Render from within a render pipeline?).
UnityEngine.Camera:Render()
UnityStandardAssets.Water.Water:OnWillRenderObject() (at Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs:112)
UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
This only happens when I set it to “Refractive”
When it is set to “Reflection” It is fine
just stumbled across this thread because I was having the same issue. Crest won’t work either because it’s also not written for URP, from the github:
The version hosted here targets the built-in render pipeline, links to the scriptable render pipeline versions (URP/HDRP) on the Asset Store are below (URP asset: Crest Ocean System URP)