Wav markers in Unity

Is there a way to receive callbacks from wav markersthrough Unity’s native audio system? I can’t seem to find anything like it and it is kind of a bummer.

There is this functionality in Wwise engine, but I was curious if there is a built-in equivalent in Unity. I am currently using the markers to sync subtitles with the audio.

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Hi, did you ever find a solution for this? :slight_smile: