Is there anyway to check if players are exceeding the 100 custom events / hour limit? We believe that players could send around ~80 events per hour, but want to see if anyone is sending over 100 custom events. The lack of the extra events that aren’t being sent would greatly impact our analytics.
You will want to check the return code of Analytics.CustomEvent which is of type AnalyticsResult. It will tell you if you’re over the limit.