Basically, I create a new project and throw in a floor, cube and directional light with Shadow Type set to Hard Shadows. This works fine and I get this result.
I then go to the unity asset store and download a fps pack that I brought quite a while ago.
When it has downloaded, Objects no longer cast shadows.
Im left with this:
I really dont know what is happening, and ive spent quite a while trying to fix this.
Anyone know what might be happening to cause this problem/bug?
I just ran into this issue myself.
After bringing all my content to 1.0 from the default .01 I found I could no longer cast shadows.
I found it was all about the “Shadow Distance” parameter above. It just needed to be increased by a few multiples and all was well again.
Thanks for this post, it made me think this through to that.