Is there a tutorial that teaches you how to use waypoints?
agreed, I’d be interested to know too…the fps tutorial supposedly has one in it but from what I’ve heard, almost everything about that tutorial is out-dated
I would think that waypoints are a bit too generic to really give an answer. After all, a waypoint could be a number of different things.
- A path that an object follows.
- A spline, series of game objects or an array of vector3’s.
- A ‘checkpoint save’ type of thing.
- A simple trigger with a script.
Either way they’re not hard to do, but specific to the requirements of your particular game. I don’t think a tutorial is all that necessary.
I found this that may help.
http://www.unifycommunity.com/wiki/index.php?title=Spline_Controller
I am still looking for something a little simpler though.
Here’s a little sample, just dissect and experiment
just import the package into your project folder or create a new one then import package.
Ray