Waypoints .

I have 50 different waypoints in my game and alot of game objects moving between these waypoints. Whats the best way to find the number of game objects at each waypoint... Any help would be greatly appreciated?

I haven't done this before but I would probably start by giving each waypoint a script that keeps track of what game objects are at it.

then I would tag all of them as "waypoint" and use `GameObject.FindGameObjectsWithTag` to get all the waypoints then it's just a matter of looping over them.