Hi everybody. I didnt write before on the forum but i’ve been using unity about 2 months and learning c#. At this point im trying to develop my first game: an finite runner plataform. I’ve got the history and i want to release it for ios and android devices. I already make a lot of prototypes and finished coding the animations, actions, enemys, respawn points…
At this point, i only have to create the levels. Each level will have 2-5 minutes of gameplay and will be about 10-15 levels in total. The levels will start from a forest, then mountains and then some caves and dungeons.
So, after many failed attemps to create a forest level (i got some fantasy assets from the store) im not able to make a forest with enought trees, logs, etc… the framerate goes down and the idea of put a big forest as a background its starting to become dangerous…
There is any ways, plugins, tips o similar that could help me to design a graphic detailed (with low poly models but high quality) for mobile devices? What are the limitations?
Here’s a photo about what i have. The idea its that the forest can extend to the infinite and because its a 3-5 minutes level the only visible trees doesnt affect the frames or game perform
http://oi61.tinypic.com/14e49rb.jpg
Thanks for all and sorry for my english.
Best Regards
Flash Hardcore