Hi,
Our app is live with Unity 5.5.2f1, since the latest iOS 10.3.2 update we are seeing spike in crashes.
0x1905f0138 objc_autorelease + 8
0x101993924 MBx_DDExtractFileNameWithoutExtension + 899880
0x101957df4 MB_AFContentTypesFromHTTPHeader + 655352
0x1019367e0 MB_AFContentTypesFromHTTPHeader + 518628
0x1926664cc __NSThreadPerformPerform + 340
0x191b2142c CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 24
0x191b20d9c __CFRunLoopDoSources0 + 540
0x191b1e9a8 __CFRunLoopRun + 744
0x191a4eda4 CFRunLoopRunSpecific + 424
0x192568d74 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 304
0x1925bd6c4 -[NSRunLoop(NSRunLoop) run] + 88
0x101934104 MB_AFContentTypesFromHTTPHeader + 508680