# We need help!!

**URL:** https://discussions.unity.com/t/we-need-help/911999
**Category:** News & General Discussion
**Tags:** Performance
**Created:** [March 13, 2023, 6:47am UTC](https://discussions.unity.com/t/we-need-help/911999 "2023-03-13T06:47:53Z")
**Posts on this page:** 9
**Page:** 1

<div class="post-metadata">

### Author: ![garciamjade](https://avatars.discourse-cdn.com/v4/letter/g/71e660/32.png) [@garciamjade](https://discussions.unity.com/u/garciamjade)
#### Post date: [March 13, 2023, 6:47am UTC](https://discussions.unity.com/t/we-need-help/911999/1 "2023-03-13T06:47:53Z")

</div>

Hi! Good day Guys,

We are 4th year students trying to build an android app using unity, but we need to embed or add a language compiler or interpreter so users can do live coding while they use the android application we made? is this possible in unity?

Hoping for positive response. Thank you!

---

<div class="post-metadata">

### Author: ![DevDunk](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/devdunk/32/901008_2.png) [@DevDunk](https://discussions.unity.com/u/DevDunk)
#### Post date: [March 13, 2023, 7:03am UTC](https://discussions.unity.com/t/we-need-help/911999/2 "2023-03-13T07:03:00Z")

</div>

Everything is possible, but it is a lot of hard work, without many having experience with it.

---

<div class="post-metadata">

### Author: ![garciamjade](https://avatars.discourse-cdn.com/v4/letter/g/71e660/32.png) [@garciamjade](https://discussions.unity.com/u/garciamjade)
#### Post date: [March 13, 2023, 7:06am UTC](https://discussions.unity.com/t/we-need-help/911999/3 "2023-03-13T07:06:12Z")

</div>

Is there a link or a thread I can be directed to for further guidance? Will really appreciate it, Thank you!

---

<div class="post-metadata">

### Author: ![DevDunk](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/devdunk/32/901008_2.png) [@DevDunk](https://discussions.unity.com/u/DevDunk)
#### Post date: [March 13, 2023, 7:16am UTC](https://discussions.unity.com/t/we-need-help/911999/4 "2023-03-13T07:16:55Z")

</div>

Just google interpreter in Unity

> [@Python Interpreter in Unity - Free until 31/5!](https://discussions.unity.com/t/445111):
>
> Hi guys, [Python Interpreter in Unity page on Assert Store](http://u3d.as/content/noam-gat/python-interpreter/1Qb) I just added the latest and greatest version of the python interpreter plugin to the asset store. What you get is : An interactive python interpreter in the Unity editor that allows you to run python code that referenes unity objects Integration with MonoDevelop that allows you to execute code edited in files (.Net 2.0 API compatibility level required) A class that can execute dynamic python code in your builds. (Modding, anyone?) T…

> **[GitHub - madlag/unity-csharp-interpreter: Show how to use the new Mono 4.5 backend to...](https://github.com/madlag/unity-csharp-interpreter)**
>
> Show how to use the new Mono 4.5 backend to interpret code in a running Unity app.

> **[C# interpreter and unity 3D for educational programming games](https://ieeexplore.ieee.org/document/6632602)**
>
> In this paper we present an approach to creating educational programming computer games. We combine the CSI interpreter with Unity 3D to enable a player to enter program statements that can alter the game world while it is being played. We also...

Or maybe even emulator in unity:

> **[GitHub - KonsomeJona/UnityGB: Game Boy emulator for Unity using C# and Mono.](https://github.com/KonsomeJona/UnityGB)**
>
> Game Boy emulator for Unity using C# and Mono.

---

<div class="post-metadata">

### Author: ![mgear](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/mgear/32/886412_2.png) [@mgear](https://discussions.unity.com/u/mgear)
#### Post date: [March 13, 2023, 7:49am UTC](https://discussions.unity.com/t/we-need-help/911999/5 "2023-03-13T07:49:23Z")

</div>

theres also MiniScript, Lua plugins

> [@MiniScript: lightweight runtime scripting for your Unity games](https://discussions.unity.com/t/847272):
>
> This is the official discussion thread for MiniScript (continuing from the old [work-in-progress thread](https://discussions.unity.com/t/608954) which is now locked). MiniScript is a lightweight\*,\* simple-but-sophisticated scripting language implemented in plain C#. It is very easy to integrate into your Unity game, enabling things like modding or runtime scripting. Handy links: [MiniScript website](https://miniscript.org)[GitHub repo](https://github.com/JoeStrout/miniscript) (includes the core language only) [Asset Store Link](https://assetstore.unity.com/packages/tools/integration/miniscript-87926) (includes core language plus Unity UI code editor and demo scenes) [W…](http://luminaryapps.com/blog/miniscript-why/)

[GitHub - Tencent/xLua: xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.](https://github.com/Tencent/xLua) (and others too)

---

<div class="post-metadata">

### Author: ![CodeSmile](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/codesmile/32/82968_2.png) [@CodeSmile](https://discussions.unity.com/u/CodeSmile)
#### Post date: [March 13, 2023, 7:59am UTC](https://discussions.unity.com/t/we-need-help/911999/6 "2023-03-13T07:59:55Z")

</div>

Yeah I would also recommend a scripting language, preferably Lua. You will find a solution on the store as well as github and even taking a general C# wrapper for Lua and make it work (if at all necessary) within Unity is within reach.

---

<div class="post-metadata">

### Author: ![TonyLi](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/tonyli/32/611093_2.png) [@TonyLi](https://discussions.unity.com/u/TonyLi)
#### Post date: [March 14, 2023, 1:57pm UTC](https://discussions.unity.com/t/we-need-help/911999/7 "2023-03-14T13:57:12Z")

</div>

Seconding the suggestions on Lua or MiniScript. Lua may be familiar to users who already have experience modding games. If you don’t think there’s an overlap between modders and your app users, MiniScript is somewhat simpler to learn, easy to get working in Unity, and the author ( @JoeStrout ) is here on the forums.

---

<div class="post-metadata">

### Author: ![ippdev](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/ippdev/32/888856_2.png) [@ippdev](https://discussions.unity.com/u/ippdev)
#### Post date: [March 16, 2023, 3:26pm UTC](https://discussions.unity.com/t/we-need-help/911999/8 "2023-03-16T15:26:50Z")

</div>

There is a Roslyn compiler on the Asset Store we leveraged to write runtime code and compile it in runtime.

---

<div class="post-metadata">

### Author: ![Antypodish](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/antypodish/32/102470_2.png) [@Antypodish](https://discussions.unity.com/u/Antypodish)
#### Post date: [March 16, 2023, 10:27pm UTC](https://discussions.unity.com/t/we-need-help/911999/9 "2023-03-16T22:27:54Z")

</div>

> [@garciamjade](#):
>
> Hoping for positive response.

Please do respect the community, and edit the thread topic to appropriate and meaningful, rather sounding demanding, like “Need Help!!”.
