Weapon as camera's child, rotation messed up

Hi,

I put my weapon as a camera child, it works, but when i rotate my player it seems the weapon rotate a little too.

I’ll attach some images so you can see it.

1195642--47425--$Screen Shot 2013-03-19 at 7.20.28 PM.png

As you can see, when i look up i can see a little bit more of the weapon and when look down to.
Am i missing some important point here?

Regards, Alex.

Anyone?

Can you post your gunscript?

I’m using just the default 3rd person script, the gun is just a child.
On every video i see on youtube it works, but i don’t know if i need to change somthing