Hey not sure how to do this properly and I cant find anything on how to make this work in unity and I am a new user. What I am trying to do is make a jousting simulator and I have a rigged knight model with lance. Now the lance is seperate from the knight inside Unity… So my problem is this- How would I go about making the lance move left or right in order to hit the enemy knight in the joust. My lance kind of goes all over the place when I attach the mouselook script and set the axes to MouseX.
I dont have any clue on what to do and I dont know if something like this has been covered before…if it has been please link me something and Ill gladly look at it. I know this probably is something easy to fix.