Hi all. Need help getting this script together. In game i have like 20 weapons.So i don’t want to make for each simple shoot script.Can i do something with {array} here’s what i tried .I just don’t know how to do it.Any help?
//I'll delete BulletPrefab when i fix the script
var BulletPrefab:Transform;
var force : float = 2000;
var Weapons = new GameObject[0];
var Bullets = new GameObject[0];
function Update()
{
if(Input.GetButtonDown("Fire1"))
{
var bullet = Instantiate(BulletPrefab,
GameObject.Find("spawnPoint").transform.position,
GameObject.Find("Gun").transform.rotation);
bullet.rigidbody.AddForce(bullet.transform.forward * force);
}
}
-Ty