Hi all…,
In your opinion, if i want develop unity web-based game, What is recommended size to start make good game ?
Size of what? Resolution? Filesize? Textures? Carrots?
Basically take into account browser games generally should use lower specs than most modern standalone games might. And keeping them loading quickly so the player isn’t waiting long is often a must, so use lots of streaming in the background while the player is already busy so they’re not waiting around later.
Resolution …,
I had the same problem with my web based MMO (its like WOW). I wanted to offer next gen graphics and tried double HD, but some browsers had problems. I recommend 300 by 777 pixels because it looks really good on my machine.
I think this size ok…